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6 deck bailout using K-O

Posted by Kona on 16 April 1998, at 2:06 p.m.

Is there an easy way to compute K-O running count to true count in a 6 deck game? Reason is, I want to exit if true is -1. I read somewhere you divide RC by remaining decks in shoe then subtract 4. Is this correct? John Auston used a RC of -5 in his sims for 2 deck, but how far down in the 2 decks is this practical? Since IRC for two decks is -4, a lot of times you would have to exit after the first round. However, I'm more interested in the 6 deck game.


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