Systems Archive 1
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Re: does this count work?
Posted by BJ Quinn on 13 May 1998, at 2:25 a.m., in response to Re: does this count work?, posted by Pete Moss on 13 May 1998, at 1:03 a.m.
The best I can tell you is this is taken from the original hi-lo count strategy 2,3,4,5,6, +1 - 10's and aces -1. This is the running count all I've done is to seperate out the 5' from one side of the equation and the aces from the other. It's been shown that the 5's have the most effect on the game, the more 5's out the earlier the better remaining deck. At times you can switch to the 5's count stategt keeping in mind that if you were playing the 5 count only, the times that you would have an advantage would be relatively infrequent. Several books and some sites on the web show the % difference when 4 of each card denomination are removed from the deck. The largest change occurs with the 5's(If memory serves the aces are next) I had hoped that someone set up to do sims would have been able to provide me with exact numbers. I suspect that the 5's are on the order of a +1.2something and aces -1.1something. When converting to the true count the math gets a bit cumbersome so an approximation is used.It's a slight amount. An example, If the first 8 cards out of the deck would be 4 5's and 4 10's the true count would be better than the even or 0 count that's indicated by the hi-lo count system. I'm making no claims that this count is better than those developed by later masters of the game(and sims). Our host was kind enough to point out the use of balancing the 2's vs the Aces instead. I'll just try and keep a count of the 2's also(this will allow me to vary strategy a little bit more
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