Systems Archive 4

How to Bet - Running Count vs. True Count

Posted by T-Hopper on 14 June 2000, at 9:11 a.m., in response to How to Bet - The Ideal Way, posted by T. Hopper on 12 June 2000, at 11:36 a.m.

Most players assume that the true count is always better than the running count for betting, but this is not always the case. I will use a single deck game with 1/2 deck remaining as an example. As before, a=RC, c=Cards Remaining.

High-Low
0 0.0% 0 0.0%
2 1.0% 1 1.0%
4 2.0% 2 2.0%
6 3.0% 3 3.0%

Ideally, the player would know the advantage for every possible combination of cards remaining and running count. Betting according to the true count groups all (a,b) together when a1/b1 = a2/b2. Smaller groupings lead to more precision but also require more hands to be simulated and place more of a burden on the player's mempry.

The problem with using the High-Low running count in the above example is that the advantage of each count a will vary greatly as b changes. Even with a RC of 0, which is always equal to a TC of exactly 0.0, the advantage changes as b decreases.

For betting purposes, both the balanced running count and true count described above leave much to be desired.

To be continued...(Next post: Unbalanced counts)

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